In the visceral and dramatic single-player story campaign, Call of Duty®: Modern Warfare® pushes boundaries and breaks rules the way only Modern Warfare® can. Developed by the studio that started it all, Infinity Ward delivers an epic reimagining of the iconic Modern Warfare® series from the ground up. Call of Duty®: Modern Warfare® engulfs fans in an incredibly raw, gritty, provocative narrative that brings unrivalled intensity and shines a light on the changing nature of modern war. The stakes have never been higher as players take on the role of lethal Tier One operators in a heart-racing saga that will affect the global balance of power. Immersion, realism and graphical fidelity are all heightened, and everything appears as you would expect to see in real-life, as is our intent when applying ray tracing to any title.Prepare to go dark, Modern Warfare® is back! For instance, in this scene, foliage is correctly shadowed, the shadows of soldiers combine into one smooth shadow instead of unnaturally overlapping with hard shadows, and extra shadows add depth and detail to bricks, fences, and other objects in the alley. Without ray tracing, traditional shadowmaps are utilized, which can't properly account for complex game elements, and lack shadows for many smaller game elements and details. Specifically, ray tracing casts new shadows and enhances shadows cast by Point Lights (light bulbs and other man-made lights) and Spot Lights (flashlights, searchlights, and other game elements that cast a cone of light) in the single-player campaign and all core multiplayer modes. For Modern Warfare, we partnered with Activision and Infinity Ward to ray trace the game's shadows, rendering additional lifelike shadows, and adding an extra level of refinement to further improve fidelity for gamers with ray tracing-capable GPUs. The goal when ray tracing any game is to enhance existing technology by taking an effect or feature a step beyond what was previously possible, bringing us closer to digitally replicating reality to heighten immersion and realism.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |